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361. Build your own "city" - in Player Features and Ideas Discussion [original thread]
let's see, inspired by a recent post from another person I thought about this. A Corporation City. I don't know how many of you ever player SWG, but I would like to see a city system like they have, for example: once your corp reached a certain ...
- by Binary Mind - at 2005.09.01 07:46:00
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362. Some really stupid, never to be considerd idea's - in Player Features and Ideas Discussion [original thread]
1. Any removal of the instas without proper replacement would be the death of all industrial branches in eve 2. look at 1 3. Would prevent pirates to actually chase their target, if 2 ppl jump at same time, the possibility is huge that they won'...
- by Binary Mind - at 2005.08.31 13:47:00
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363. Remove all intra-empire highways - in Player Features and Ideas Discussion [original thread]
CCP doesn't create highways, the players do. however you change the map, players will find safe routes and they'll become the highways, no way around Phalus too big, check mail - Cortez
- by Binary Mind - at 2005.08.31 13:27:00
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364. Client-side NPC Chatter - in Player Features and Ideas Discussion [original thread]
well i guess after the 20th "I'm scanning your cargohold blablabla" you're going crazy and try shoot concord Phalus too big, check mail - Cortez
- by Binary Mind - at 2005.08.31 13:25:00
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365. External Skill Ability - in Player Features and Ideas Discussion [original thread]
sure, why not nicely ask CCP to make the game 100% modificable? everyone gets his/her own legal scripts, everyone gets his/her own huds and everyone gets his/her own ship models... "OMG, LOOK AT THAT AMAZING SHIP".... "looks crappy here" Phalus...
- by Binary Mind - at 2005.08.30 15:21:00
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366. How to Nerf Fleet mining. - in Player Features and Ideas Discussion [original thread]
oh wait.... what sonofollo said :D Phalus too big, check mail - Cortez
- by Binary Mind - at 2005.08.30 15:18:00
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367. How to Nerf Fleet mining. - in Player Features and Ideas Discussion [original thread]
even if it is teambased, I think there are missing some "team mining" skills, combat has some, why not mining? Phalus too big, check mail - Cortez
- by Binary Mind - at 2005.08.30 15:17:00
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368. Managing Buddy List - in Player Features and Ideas Discussion [original thread]
Originally by: Taggart Draydon Yeah, I said the samething in a post a few hours ago. Everything else can be sorted into folders. Could you imagine if bookamrks were all clumped together, that a mess that would be. just reinstall the g...
- by Binary Mind - at 2005.08.30 14:44:00
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369. Reload all? - in Player Features and Ideas Discussion [original thread]
yeah, just a little button that says "reload every unactive turret/missilebay". /signed and stamped with a purple heart Phalus too big, check mail - Cortez
- by Binary Mind - at 2005.08.30 14:40:00
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370. ships systems targeting? - in Player Features and Ideas Discussion [original thread]
you can already disable or disarm the ships with the right modules Phalus too big, check mail - Cortez
- by Binary Mind - at 2005.08.29 13:13:00
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371. Industrial Leadership skill - in Player Features and Ideas Discussion [original thread]
I'ld love to see me in a mining op with 20% more yield cause of a mining master flying around /signed with both toes Phalus too big, check mail - Cortez
- by Binary Mind - at 2005.08.29 13:12:00
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372. An Eve Overhaul/Update - in Player Features and Ideas Discussion [original thread]
hmmm, an alliance of 2000 members = 13mil per person = peanuts Phalus too big, check mail - Cortez
- by Binary Mind - at 2005.08.29 12:23:00
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373. Reflector shield - in Player Features and Ideas Discussion [original thread]
Edited by: Binary Mind on 29/08/2005 12:11:37 i don't think it's "realistic" that your shield shoots back the projectiles, missiles or plasma charges to the enemy. Lasers perhaps with a big mirror. further on, I don't think it's a good idea c...
- by Binary Mind - at 2005.08.29 12:11:00
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374. Skill based R&D - in Player Features and Ideas Discussion [original thread]
changing the system would totally destroy the T2 BPO thing. if you change it that way everyone who wants a T2 BPO will get one, that will result that at some point everyone will have every single T2 BPO that are in game, some earlier, some later....
- by Binary Mind - at 2005.08.29 11:43:00
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375. Mammoth 2 hi slots - why? - in Player Features and Ideas Discussion [original thread]
well in fact you can equip one miner 2 /me salutes to all afk miners in 1.0 Phalus too big, check mail - Cortez
- by Binary Mind - at 2005.08.29 11:37:00
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376. Concord on demand ! - in Player Features and Ideas Discussion [original thread]
i would like it better the other way around, the aggressor gets killed by concord unless you push the "I pardon him" button that way it's noob friendly cause I know alot of ppl will just shoot noob don't knowing they have to push the button to ...
- by Binary Mind - at 2005.08.29 11:29:00
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377. Stupid question about patch - in EVE New Citizens Q&A [original thread]
it's a self installer, so there's no specific location needed Image too big, check mail - Cortes
- by Binary Mind - at 2005.08.29 08:33:00
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378. Barge-cans and new shiptype - in Player Features and Ideas Discussion [original thread]
I'm still for the "ore compressor" in a low slot, it compresses the ores you're mining and you cannot jettison them, but it gives you a huge advantage to any other mining ship. Or the internal refinery... it refines at a damn crappy rate (20%) an...
- by Binary Mind - at 2005.08.26 14:09:00
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379. My eve wish list - in Player Features and Ideas Discussion [original thread]
Originally by: Tricore ò Default overview needs to be reviewed, all player ships (incl. barges) should be displayed, shouldn't display Concord/Navy officials and sentry guns. well, just change the settings and save them for all situati...
- by Binary Mind - at 2005.08.26 14:05:00
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380. System Lockdown - in Player Features and Ideas Discussion [original thread]
well, don't u think that alliance just will lock down every single entry system for their region except one? or think about this, you know that some rats have logged in a certain system, just lock it down while they "sleep" and then the only way ...
- by Binary Mind - at 2005.08.26 10:19:00
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